

Extremely vulnerable to trash units and conversion middling damage output, expensive, and slow. Lots of upgrades in long matches, and easier to amass due to Kreposts. Powerful, versatile, and cannot be hard-countered by any single unit.

Fast-moving (for infantry), ignores damage from and slaughters ranged units, and can be pumped out extremely fast.

Very powerful and mobile raiding unit in early Castle Age with few/no upgrades, and evolves into a fairly tanky combat unit later on. Which unique units do you believe are the best and worst? Why?
